This seems more like a design decision than a bug but I consider it undesired and unexpected behaviour in any case. Summary: I've noticed that when characters are attacked by multiple enemies in a short space of time they still only lose one health bar. How serious is this issue: Major, it significantly affects gameplay difficulty. Is this in any way linked with mission progress bug? If i kill him from distance he still stands there and i can't move him, but Civillians will discover the "corpse" and run in panic. Killing him with melee makes the killer stuck and unable to move. He stands in one place in suspicious mode(yellow view cone), doesn't trigger alert if i stand in his vision. In my save there's one bugged Guard in location where Hayato and Takuma begin the mission. Steps to reproduce this bug: Here are my savefiles !9QQGVIwB!1XXlSWtR9d5u-41oXveNQZPGUjswMp0zODvujnT1OrQ Reloading earlier save and reentering the well doesn't help. Opening menu (ESC) brings back the interface.Ĭan't move camera, keyboard shortcuts are not responding. Summary: I'm unable to finish mission 13 Sunpu Castle.ĭescription: After entering the well, the cutscene plays, heroes hide in the bushes and game gets stuck in letterbox. You might want to fix this aswell.Įdit: It happens that the same bug appears also with the carts on Imai Town and Myogi Pass
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